~- Videos -~

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Re: ~- Videos -~

Post by Kine² on 2014-09-04, 02:32

Didn't think anyone would be awake to see it minutes after i posted damnits. Uploaded it for the other topic

http://creedarmy.forumotion.com/t802p15-warframe-first-week-tips#22106
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Re: ~- Videos -~

Post by Kine² on 2014-09-07, 13:51

Beautiful warframe map for L4D2 fans

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Re: ~- Videos -~

Post by Kine² on 2014-09-10, 08:05



Last edited by Kine² on 2014-09-10, 08:06; edited 1 time in total
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Re: ~- Videos -~

Post by Kine² on 2014-09-10, 08:06

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Re: ~- Videos -~

Post by Kine² on 2014-09-10, 15:57

Z to toggle squad overlay

Redirection = Shield
Vitality = Health

There are other peripheral mods that will boost Shields and HP further but those 2 are the core ones you'll want to level up.

Different frames have different base Shield-HP stats. Rhino is the game's tank. Dunno bout Azh. That boy hax.
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Re: ~- Videos -~

Post by Kine² on 2014-09-15, 10:04



Didn't know it was going to be on this map. We knew we were going to have trouble with mobility. Gameplan was 1 man takes a corner each and helps out his neighbour when needed. Enemies didn't attack mine at all so I ended up doing laps around the map.
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Re: ~- Videos -~

Post by Kine² on 2014-09-17, 19:46

Boty's first Void trip. Didn't get to see him much tho.

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Re: ~- Videos -~

Post by Kine² on 2014-09-18, 00:22

currently my #1 frame

On defense and survival missions, 1 Nova = 3 randoms. Provided you can supply her with energy non-stop ...

Obliterate

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Re: ~- Videos -~

Post by Toxication on 2014-09-18, 07:14

Nova rapes, that's for sure. Probably gonna farm the parts today and use her next week. Smile

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Re: ~- Videos -~

Post by Kine² on 2014-09-18, 08:41

Imagine Nova + Penta
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Re: ~- Videos -~

Post by Kine² on 2014-09-27, 07:06

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Re: ~- Videos -~

Post by Kine² on 2014-09-30, 06:46

Vor harassing us in tower 4 pissed me off enough to skip the queue and start on Phage early.

A catalyst so far. Planning to forma it twice for 20k DPS. Current numbers:



This is phage:




Gameplay POV (3 minutes)
http://www.youtube.com/watch?v=p-BkokgE0u8
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Re: ~- Videos -~

Post by ShadoWTigeR on 2014-09-30, 17:59

Wait for my Quanta Cool

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Re: ~- Videos -~

Post by Kine² on 2014-10-01, 16:49

A Catalyst, 3 Formas and 2 days of interceptions - my Phage is finally done.

Thanks to Toxicacion for sourcing a cheap Shotgun Spazz mod for me.

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Re: ~- Videos -~

Post by Toxication on 2014-10-02, 07:21

Toxicacion op. You're welcome. Wink

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Re: ~- Videos -~

Post by Kine² on 2014-10-03, 08:47

INTERCEPTION



An Interception Mission requires players to capture and hold set locations on the map in order to intercept enemy transmissions by reaching 100% control sooner than the enemy faction does.

Enemies can capture player-controlled towers by activating a nearby control console, which triggers an alarm the player can hear; if a player kills the enemy activating the console the point will not be captured.

If the Tenno reach 100 Capture Points, the players will then be tasked with eliminating any remaining enemies, after which players can choose to claim a reward and exit, or continue fighting.

Interceptions are the only missions that offer Tower IV Orokin Void Keys as a reward, starting from the 3rd Wave of rewards.

Tower IV Exterminate, Capture, and Mobile Defense keys can appear Round 3 or later on ‘Medium’ Interception missions (starting enemy level 10-20).

Tower IV Survival, Defense, and Interception keys can appear Round 3 or later on ‘Hard’ Interception missions (starting enemy level 20+).

SOLO INTERCEPTION TIPS:

Spoiler:
1. GEOGRAPHY - While you can wing it on other game modes using mini map - Interception requires you to make tactical use of the map. Play it like BeGone. Work out the angles, devise tactics.

2. CONSOLE - Enemies steal capture points by 'using' its' consoles. They take roughly 5 seconds before ownership change hands. A factory blowhorn will sound when an enemy begins using one. I believe the actual point on the radar will also blink during this time (unsure).

3. WIN EFFICIENT - All you have to do to win is keep watch of ALL the consoles and assassinate enemies using it. Each 'squad' of enemies will contain one sometimes two units tasked with interacting with a console. Once you kill it, that particular squad will cease to be a capture threat. You do not necessarily need to annihilate everything you see - just those that are tasked with console duty.

4. POSITIONING - Easy Interception maps are small with multiple locations having line of sight to atleast 3 capture points. Each capture point containing 2 consoles each. Spend time exploring maps to find them and develop defensive strategies around these key locations.

5. SPEED MELEE - Ability to traverse the map from capture point to capture point in 2 jumps or less is important. Some melee weapons cannot be used for Interception. Fit accordingly - accidentally bringing along a heavy hammer when solo = abort mission.

6. LONG RANGE REFLEX KILL - You can use them funky guns but that'll only add to the difficulty. If you want to keep the mission as easy as you can make it you will want traditional assault rifle types. Ones where you can snipe from long range with accuracy and make reflex kills mid-flight while zorencoptering from point to point. You only have 5 seconds to kill that console guy when the siren wails.

7. AREA DENIAL MASS DESTRUCTION - Although you don't have to kill everything to win, eventually the mob size will grow to a point where they can begin to take out your shields. This is when you will appreciate frames with area of effect abilities. Nyx, Ember, Nova, Saryn etc. Rhino stomp works but see #5 above.

8. SPAWN ROTATION - Mobs don't all spawn at once like Defense missions. Enemies will appear in set locations around the map in irregular sequence one after the other. You don't have to go all pro and memorize the sequence but just know that they appear one after the other so position yourself accordingly. Running random like randoms don't help your cause. Be methodical and create a routine as you go along.

9. BE PREDICTABLE - It's OK - They're only bots. You'll spot patterns and repetitions faster when you keep variables to a minimum. That includes the places you go to and things you do. Bot squads contain 2 enemy types. Ones that use the console and ones that go after you. They spawn from set locations and use set paths to travel to either you or the console. Use this to your advantage by first remaining in roughly the same area until you got the routine figured out. Once you do - start doing 'Laps' around the map visiting spawn sites - console - spawn site - console - spawn site - console etc. etc.

10. Ten point lists are over rated.
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Re: ~- Videos -~

Post by Kine² on 2014-10-03, 09:06



Easy Mode: ON feat. Trinity

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Re: ~- Videos -~

Post by Kine² on 2014-10-06, 09:48

http://goo.gl/bwZx9F

Spoiler:
+121% POWER DURATION
+3% POWER RANGE
+40% KNOCKBACK RECOVERY
+30% POWER EFFICIENCY
+0.6 ENERGY REGENERATION
+30% POWER STRENGTH

LINK
52.50 POWER COST
20.6m RADIUS
26.5 sec POWER DURATION
3 TARGET(S)
75% INCOMING DAMAGE REDUCTION
100% INCOMING DAMAGE REFLECTION

ENERGY VAMPIRE
35.00 POWER COST
50m TARGET RANGE
25.8m RADIUS
19.9 sec POWER DURATION
19.9 sec STAGGER
4 PULSES @ 5 sec PULSE
33 ENERGY REGEN EACH PULSE

WELL OF LIFE
17.50 POWER COST
50m TARGET RANGE
15.5 sec POWER DURATION @ 10 sec STUN before VAMP
39.0% OF DAMAGE CONVERTED TO HEALTH
195 MAX HEALTH TO DRAIN FOR EACH PLAYER

Reactor and 1 Forma + using only mods that I have on me. Not a pro build but should serve Creed squad 1 hour survival runs ... have yet to test. Should be able to shield tank high level minions.

Team receives 144 energy over 20 seconds.
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Re: ~- Videos -~

Post by Kine² on 2014-10-06, 10:29

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Re: ~- Videos -~

Post by ShadoWTigeR on 2014-10-07, 08:39

G3 appeared when I was ranking up my oberon doing a solo mission, and
surprisingly, I was able to kill them without too much trouble.

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Re: ~- Videos -~

Post by Kine² on 2014-10-07, 18:17



Susliks - Eminem - Kine - Random

Frost - Nyx - Loki - Nova

Enemies started one shotting us wave 40'ish - Mission ended with them spawning at level 110-120. We actually only lost due to Cryo pod technically getting one shotted in 1.5 seconds by a Heavy Gunner that came in from the rear.

In terms of Player vs Enemy I feel we could easily have gotten much further so it is clear the weak link in Tower 4 Defense is the Cryo Pod. In order to get past wave 50 you need a solid protection strategy in place.

Mission failure was partially my fault and partly because Em and I didn't discuss our specials further than who cast first SOP. On hindsight it probably would have been better if Loki stayed back as base defense and used Disarm to ensure no enemy shoots the Cryo pod EVER while Nyx used Chaos proactively up front to delay routes and weaken enemy HP so we get better mileage from Nova's Molecular Prime.

But it was our first time past 40 that wasn't ODD. Void is trickier than Infested for sure. We had almost no ammo issues even without Nekros and Mutation. Corrosive Projection and Proc + Viral paid off. Energy started running dry by wave 50 but nothing consumables couldn't handle. Video is up for future reference.
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Re: ~- Videos -~

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