Customization is here!

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Customization is here!

Post by Third on 2015-02-28, 08:17



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Re: Customization is here!

Post by Kine² on 2015-02-28, 10:15

Can people still pay money to do more damage and take less damage ?

Are players still being encouraged by Devs to stack up against weaker teams due to game design ?

Is spawn locking still meta ?
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Re: Customization is here!

Post by Third on 2015-02-28, 13:56

Kine² wrote:Can people still pay money to do more damage and take less damage ?

Are players still being encouraged by Devs to stack up against weaker teams due to game design ?

Is spawn locking still meta ?

Order of updates:

1. Giant bug fix

2. Autobalance for team servers

3. spawn rework.

--
That being said. There are so many high levels on right now trying out customization that it is quite easy to find a balanced match. I'm NOT saying they're 100% balanced. But it's as close as it's come in a long time.

--
On topic, the new recoil system is Insurgency realistic.
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Re: Customization is here!

Post by Kine² on 2015-02-28, 16:22

Third wrote:3. spawn rework.

waiting on this one.
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Re: Customization is here!

Post by Third on 2015-03-31, 08:38

Third wrote:
DarthWaffle wrote:Does anyone see a large difference in effectiveness when changing a sight to a scope-like sight?
For example, i'm wondering if i should get the ACOG or any mid/long ranged scope for my perm'd M4 or if i should just focus on getting the noveske later on.
Just a note, i'm really at an advantage with the perm'd M4 most of the time, i don't really find it hard to kill lvl 60+ players with it.

With the recoil they have developed for custom guns, magnified optics turn into semi-auto weapons at long ranges. They are great semi-auto sniping guns on maps like lighthouse, long range OSM, and construction. Personally i believe that the 553 holo is the best sight for the m4, as it has the lowest visual recoil.
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Re: Customization is here!

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