Prime gear drop locations
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Prime gear drop locations
Here's the link to a interesting post in warframe forum: https://forums.warframe.com/index.php?/topic/172911primegeardroplocations/ it contains the drop locations of prime parts.
"Capture, Exterminate, and Mobile Defense missions no longer contain Resources/Cores as mission rewards, only Prime Parts, Forma, or a Void Key.
For Survival, Defense, and Interception missions, staying at least 20 minutes/15 waves/3 Rounds guarantees a Prime Part, Forma, Core Bundle or a Key. Resources and Cores are included in the cycling of mission rewards for some Survival/Defense."
P.D.: For those who don't understand which means tower, tower = Void.
"Capture, Exterminate, and Mobile Defense missions no longer contain Resources/Cores as mission rewards, only Prime Parts, Forma, or a Void Key.
For Survival, Defense, and Interception missions, staying at least 20 minutes/15 waves/3 Rounds guarantees a Prime Part, Forma, Core Bundle or a Key. Resources and Cores are included in the cycling of mission rewards for some Survival/Defense."
P.D.: For those who don't understand which means tower, tower = Void.
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ShadoWTigeR Creed General
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Re: Prime gear drop locations
I need my latron prime right now.
azh Creed Member
 Posts : 655
Join date : 20130413
Re: Prime gear drop locations
Alright, let's do a small list about all the horrible und underpowered stuff you can get from the Void.
*
To be continued (Weapons, drop rates,...)...
 Excalibur Prime:
 Parts & drop locations:
 Ember Prime:
 Parts & drop locations:
EMBER PRIME BLUEPRINT > OROKIN DERELICT DEFENSE (Wave 15+) + TOWER IV DEFENSE (Wave 15+)
EMBER PRIME CHASSIS BLUEPRINT > TOWER II CAPTURE + TOWER IV SURVIVAL (Rotation C*)
EMBER PRIME HELMET BLUEPRINT > TOWER II EXTERMINATE + TOWER III SURVIVAL (Rotation A*)
EMBER PRIME SYSTEMS BLUEPRINT > TOWER III MOBILE DEFENSE + TOWER IV MOBILE DEFENSE
 Frost Prime:
 Parts & drop locations:
FROST PRIME BLUEPRINT > TOWER III CAPTURE +TOWER IV CAPTURE
FROST PRIME CHASSIS BLUEPRINT > TOWER I DEFENSE (Wave 15+) + TOWER II EXTERMINATE
FROST PRIME HELMET BLUEPRINT > TOWER III SURVIVAL (Rotation C*) + TOWER IV SURVIVAL (Rotation B*)
FROST PRIME SYSTEMS BLUEPRINT > TOWER III EXTERMINATE + TOWER IV SURVIVAL (Rotation C*)
 Loki Prime:
 Parts & drop locations:
LOKI PRIME BLUEPRINT > TOWER II CAPTURE
LOKI PRIME HELMET BLUEPRINT > TOWER IV SURVIVAL (Rotation C*)
LOKI PRIME CHASSIS BLUEPRINT > TOWER I SURVIVAL (Rotation C*)
LOKI PRIME SYSTEMS BLUEPRINT > TOWER IV DEFENSE (Wave 15+)
 Mag Prime:
 Parts & drop locations:
MAG PRIME BLUEPRINT > TOWER III DEFENSE (Wave 15+) + TOWER III EXTERMINATE
MAG PRIME HELMET BLUEPRINT > TOWER II SURVIVAL (Rotation C*) + TOWER IV SURVIVAL (Rotation C*)
MAG PRIME CHASSIS BLUEPRINT > TOWER II SURVIVAL (Rotation C*) + TOWER III EXTERMINATE
MAG PRIME SYSTEMS BLUEPRINT > TOWER III SURVIVAL (Rotation C*) + TOWER IV INTERCEPTION (Round 2)
 Rhino Prime:
 Parts & drop locations:
RHINO PRIME BLUEPRINT > TOWER III EXTERMINATE + TOWER IV EXTERMINATE
RHINO PRIME HELMET BLUEPRINT > TOWER I MOBILE DEFENSE + TOWER II MOBILE DEFENSE
RHINO PRIME CHASSIS BLUEPRINT > TOWER III SURVIVAL (Rotation C*) + TOWER IV SURVIVAL (Rotation B*)
RHINO PRIME SYSTEMS BLUEPRINT > TOWER I DEFENSE (Wave 15+) + (TOWER II EXTERMINATE)
*
Rotation  A  A  B  C  A  A  B  C  ... 
Minutes  5  10  15  20  25  30  35  40  ... 
Last edited by Toxication on 20140916, 18:11; edited 5 times in total
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Re: Prime gear drop locations
re: Rotations
This refers to Defense and Survival (unknown for Interception)
Each mission type have their own rewards list divided into 3 groups.
Reward group 1 is called Rotation A
Reward group 2 Rotation B
Stuff in 3rd group Rotation C
Each Rotation contains several common loot, some uncommon and generally only 1 rare loot.
example:
common 1
common 2
common 3
Forma
Rhino Prime part < rare
As you go up the tier, rares become more common, replaced by better stuff that may not be available lower down. Eg.
Tier 1 = Forma = Rare
Tier 2 = Forma = Uncommon
Tier 3 = Forma = Common
Getting Forma from tier 4 missions is considered shitty luck as most people would expect better.

It's termed rotation because people assume the reward groups cycle around. In defense missions, you get to claim and exit every 5 waves. So:
Wave 5 = Rotation A
Wave 10 = Rotation B
Wave 15 = Rotation C
So if you are looking for something specific which happens to only be in Rotation C then you will have to defend for the full 15 waves.

What happens rotation C afterwards is unknown. There are 2 schools of thought.
1. Rotation goes back to A. This time, common loot has reduced if not zero chance of appearing and uncommon+rares in that group are the only things you will get from then on.
2. All common from all groups are eliminated and all the remaining loot are merged into 1 rotation.
Theory 1 is the prevailing one. If theory 2 is correct then the chances of getting something specific is still very low because despite the commons being taken out, the % chance of each remaining item is still low because the total items in that single group is still large if not bigger.
This refers to Defense and Survival (unknown for Interception)
Each mission type have their own rewards list divided into 3 groups.
Reward group 1 is called Rotation A
Reward group 2 Rotation B
Stuff in 3rd group Rotation C
Each Rotation contains several common loot, some uncommon and generally only 1 rare loot.
example:
common 1
common 2
common 3
Forma
Rhino Prime part < rare
As you go up the tier, rares become more common, replaced by better stuff that may not be available lower down. Eg.
Tier 1 = Forma = Rare
Tier 2 = Forma = Uncommon
Tier 3 = Forma = Common
Getting Forma from tier 4 missions is considered shitty luck as most people would expect better.

It's termed rotation because people assume the reward groups cycle around. In defense missions, you get to claim and exit every 5 waves. So:
Wave 5 = Rotation A
Wave 10 = Rotation B
Wave 15 = Rotation C
So if you are looking for something specific which happens to only be in Rotation C then you will have to defend for the full 15 waves.

What happens rotation C afterwards is unknown. There are 2 schools of thought.
1. Rotation goes back to A. This time, common loot has reduced if not zero chance of appearing and uncommon+rares in that group are the only things you will get from then on.
2. All common from all groups are eliminated and all the remaining loot are merged into 1 rotation.
Theory 1 is the prevailing one. If theory 2 is correct then the chances of getting something specific is still very low because despite the commons being taken out, the % chance of each remaining item is still low because the total items in that single group is still large if not bigger.
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