Dirty Bomb General Discussion

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Re: Dirty Bomb General Discussion

Post by azh on 2015-06-09, 23:28

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Re: Dirty Bomb General Discussion

Post by Kine² on 2015-06-09, 23:36

The game is also not optimized yet. Some people with gaming rigs lag too. Hopefully it gets better over time. Main things you want to switch off are lights and post processing.
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Re: Dirty Bomb General Discussion

Post by Kine² on 2015-06-10, 08:54

Currently you can test the maps, but you have to play as Sawbonez afaik. No shooting allowed when you do it though. Just jumping.
If you want to explore maps/practice jumps alone you can start a local LAN server by starting the tutorial and entering the following cmd into console "switchlevel obj_xxxx".

OBJ_Bridge
OBJ_CanaryWharf (Underground)
OBJ_Map_6 (Dome)
OBJ_Trainyard
OBJ_Victoria (Terminal)
OBJ_Whitechapel (Chapel)
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Re: Dirty Bomb General Discussion

Post by Kine² on 2015-06-10, 18:36

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Re: Dirty Bomb General Discussion

Post by Kine² on 2015-06-10, 21:31

http://forums.dirtybomb.nexon.net/discussion/comment/12981

takes awhile to fine tune to get them just right.

use Play Tutorial > Switchlevel OBJ_xxxxx to get in and out of maps faster. You'll need to exit the game each time you edit the .ini
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Re: Dirty Bomb General Discussion

Post by flibia on 2015-06-12, 01:41

You guys have any gameplay videos?  I'd like to see them for fun, still need to try out the game.  Very Happy

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Re: Dirty Bomb General Discussion

Post by Kine² on 2015-06-13, 02:34



Change the value of the NativeHUDResolution and paste the following text at the end of the ShooterUI.ini located in C:\Users\***\Documents\My Games\UnrealEngine3\ShooterGame\Config Remember to make a copy of the file, just in case !

[ShooterGame.SGUIHUDPlayer]
NativeHUDResolution=(X=1680, Y=1050)
ConsoleMessageLogPosition=(Align=(H=HA_LEFT, V=HA_BOTTOM), Attach=(H=HA_LEFT, V=HA_TOP, VA="ChatInput"), Skew=0)
ChatInputPosition=(Align=(H=HA_LEFT, V=HA_BOTTOM), Attach=(H=HA_LEFT, V=HA_BOTTOM,VA="Minimap"), Skew=0)
ObjectiveProgressionPosition=(Align=(H=HA_LEFT, V=HA_BOTTOM), Attach=(H=HA_LEFT, V=HA_TOP,VA="ChatInput"), PixelOffset=(Y=25), Skew=0)
IncapMenuPosition=(Align=(H=HA_CENTER, V=HA_BOTTOM), Attach=(H=HA_CENTER, V=HA_TOP, VA="DeathInfoCard"))
MinimapPosition=(Align=(H=HA_CENTER,V=HA_BOTTOM),Attach=(H=HA_CENTER,V=HA_BOTTOM,HA="",VA=""),PixelOffset=(X=0,Y=85), Skew=0)
ObituaryMessageLogPosition=(Align=(H=HA_RIGHT,V=HA_BOTTOM),Attach=(H=HA_RIGHT,V=HA_BOTTOM,HA="",VA=""),PixelOffset=(X=10,Y=10))
GameplayNotificationPosition=(Align=(H=HA_RIGHT,V=HA_CENTER),Attach=(H=HA_LEFT,V=HA_CENTER,HA="ObituaryMessageLog",VA="Minimap"),PixelOffset=(X=50)
WeaponAmmoPosition=(Align=(H=HA_LEFT,V=HA_BOTTOM),Attach=(H=HA_CENTER,V=HA_BOTTOM,HA="",VA=""),PixelOffset=(X=180,Y=290), Skew=0)
AbilityCooldownPosition=(Align=(H=HA_RIGHT,V=HA_BOTTOM),Attach=(H=HA_CENTER,V=HA_BOTTOM,HA="",VA=""),PixelOffset=(X=-180,Y=275), Skew=0)
PlayerHealthPosition=(Align=(H=HA_RIGHT,V=HA_BOTTOM),Attach=(H=HA_RIGHT,V=HA_BOTTOM,HA="",VA=""),PixelOffset=(X=740,Y=350), Skew=0)
GameWaveTimerPosition=(Align=(H=HA_LEFT,V=HA_BOTTOM),Attach=(H=HA_CENTER,V=HA_BOTTOM,HA="",VA=""),PixelOffset=(X=-75,Y=300))

If you want a HUD that looks like his
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Re: Dirty Bomb General Discussion

Post by ShadoWTigeR on 2015-06-13, 11:13

Installed it, waiting to play with you guys.

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Re: Dirty Bomb General Discussion

Post by ShadoWTigeR on 2015-06-17, 11:15


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Re: Dirty Bomb General Discussion

Post by Kine² on 2015-06-17, 13:54

Hello and thanks for participating on the campaign Dirty Bomb - Fragger giveaway.

The creator of the promotion wants to share the following message with you:

Congratulations! You got a Steam key for Dirty Bomb's Fragger mercenary. To redeem your code in Steam, select 'Games' then 'Activate a Product on Steam.' Have fun!

Your key for this campaign is: 5YM6F-EF3AD-6ER42

I already have this char unlocked so somebody else can use my activation code to get theirs. You can thank Susliks for reminding me to get one. Post here after you've claimed it on Steam so others will know.
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Re: Dirty Bomb General Discussion

Post by Kine² on 2015-06-18, 13:51

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Re: Dirty Bomb General Discussion

Post by Kine² on 2015-06-18, 16:44

Just start the Game hit the consolebutton ~ (or ö in Germany) an type for ex "switchlevel obj_trainyard" hit enter, it will load the level

Levels: (actually if you want to try all of them first enter an existing one like Bridge or Trainyard, after that you can try all of them, some wont connect because of missing files, but "OBJ_Map_6" for example is the Prototype of "Dome", it works, some maps are the same because of workingtitles)

EXE_Overground
EXE_Rebar
EXE_Sandlot
EXE_Warehouse
OBJ_Bridge
OBJ_Canal
OBJ_Battersea
OBJ_Map_6
OBJ_Victoria
OBJ_TrainyardOld
OBJ_Trainyard
OBJ_CanaryWharf
OBJ_Whitechapel
NUF_Map01
NUF_Map02
NUF_Map03
NUF_Map04
NUF_Map05
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Re: Dirty Bomb General Discussion

Post by Kine² on 2015-06-23, 15:52



oyea
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Re: Dirty Bomb General Discussion

Post by GodPsycho on 2015-06-23, 20:56

:O Can't you choose your weapon ?

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Re: Dirty Bomb General Discussion

Post by Kine² on 2015-06-23, 22:10

Yes you can choose your weapon combos. But you have to 'find' them first by playing the game.
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Re: Dirty Bomb General Discussion

Post by GodPsycho on 2015-06-23, 22:49

Kine² wrote:Yes you can choose your weapon combos. But you have to 'find' them first by playing the game.

So, you mean, by playing th game, we can drop those "loadouts" like we do in CS GO or TF2 ? There isn't a "shop" ? in ~10 days i could give it a try. Oh and, where can i find you ? went on RC the other day and saw no one but grover -_-

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Re: Dirty Bomb General Discussion

Post by Kine² on 2015-06-24, 00:35

You can use credits to unlock specific weapon combos if you don't like random drops but early on you want to use that money to get more characters first.
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Re: Dirty Bomb General Discussion

Post by Kine² on 2015-06-25, 14:45

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Re: Dirty Bomb General Discussion

Post by Kine² on 2015-06-25, 14:45

super support lol
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Re: Dirty Bomb General Discussion

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