WARFRAME - Dojo CREED

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WARFRAME - Dojo CREED

Post by Kine² on 2014-08-30, 19:50

1. I edited out Architect rights from the other ranks.

2. To minimize costly mistakes I suggest people interested in building up the clan's HQ start discussing ideas here first before starting actual construction.

3. Grids and Doors

We need to have enough doors ie. Nodes to build dead end rooms into. Labs, obstacle course, barracks etc. List down the rooms you think we need here. After that, we can start drafting the layout. I went ahead and rushed built a Tenno Hall and a cross junction at the far end on our 1st floor so you can better see what I mean.

Go launch the game, walk around the Dojo then alt-tab back here and post your requests.

Here's a sample grid of what we can do. More rooms you guys want, the more doors we need. Which means more halls.
Spoiler:

--

Personally I feel the elevator and reactor room are a mistake.
Ground floor space is premium. Everything we use often should be quickly accessible from the Lobby.
That means building halls and connectors from the Lobby so we can have more rooms downstairs.

As far as I know, resources are reimbursed when people delete Dojo items. If so, I recommend we rearrange things now before things get more complicated.

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Re: WARFRAME - Dojo CREED

Post by Kine² on 2014-08-30, 19:52

p.s. I used someone's Forma. I'll trade back when our treasury or trade console completes and I've figured out how.
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Re: WARFRAME - Dojo CREED

Post by eKlaire on 2014-08-31, 01:27

Hm, thank you for taking initiative on this. Prince and I only talked about doing it but never did it.

I liked what you've done for the second floor and yes, making the ground floor for stuff needed to be quickly accessed is a good idea.

I won't be on this weekend cause I have too many things to do, but hopefully I'll be able to help more starting Monday.

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Re: WARFRAME - Dojo CREED

Post by Prince on 2014-08-31, 02:45

i say after the 4 door hallways we should make all the labs on one side and then to the straight we should build all the clan halls and on the sides we probably have to make energy reactors but that's just my opinion.

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Re: WARFRAME - Dojo CREED

Post by Kine² on 2014-08-31, 09:03

been scouring various forums and gotten some ideas how to go about this.

1. You cannot upgrade Halls. We have to buy each hall one by one until we get to the 6 door hall.

2. Once built, we edit that hall's panel and set it as our new spawn point.

3. Delete the older halls

--- Here's the sequence ---

1. Delete 1st floor rooms and corridors
2. Delete existing elevator
3. Build hall 2
4. Build hall 3 (first 6 door hall) - set as spawn point
5. Build new elevator from 6 door hall
6. Build cross connector corridor upstairs after elevator
7. Install new reactor(s) upstairs
8. Delete old reactor downstairs
9. Delete old halls downstairs
10. Begin The Orange galactic invasionz

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Re: WARFRAME - Dojo CREED

Post by Kine² on 2014-08-31, 09:07

following steps 1 - 10 will give us:

A Greater Hall with 6 doors
An Elevator going upstairs
Reactor and all future reactors built upstairs out of sight

Only then we start adding stuff to Dojo CREED
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Re: WARFRAME - Dojo CREED

Post by Prince on 2014-08-31, 15:31

The halls are for clan rooms Fortius. And Kine i agree with 1-10 and i will donate much as i can till tomorrow bcux my school starts on tuesday so.

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Re: WARFRAME - Dojo CREED

Post by eKlaire on 2014-09-01, 00:47

I'll be on Monday, Fort. We can spend some quality time doing Warframe shit together. Very Happy

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Re: WARFRAME - Dojo CREED

Post by Prince on 2014-09-01, 02:10

i'll be the second teacher with Klaire! if you guys dont mind .

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Re: WARFRAME - Dojo CREED

Post by ShadoWTigeR on 2014-09-01, 09:06

Going to install it

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Re: WARFRAME - Dojo CREED

Post by Kine² on 2014-09-02, 17:19



From left to right

Old Reactor - Old Clan Hall - Great Clan Hall - Greater Clan Hall - Grand Clan Hall + Small Garden (4 Doors)

1. Garden is under construction
- They cost almost the same as an intersection. Might as well add colour.
- Plus I swear I see something flying around in there.

2. New Elevator will connect to the outside door from Garden (left)

3. Cross Connector comes next after elevator by which time we can plug in reactors as needed.

4. We want 1 new reactor first thing so we can start deleting redundant Halls

5. Obstacle course can only fit on the far door to the right of Grand Hall (wall with only 1 door).
- If we want it, that door is reserved for that.

Should be able to delete everything relevant by tomorrow.
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Re: WARFRAME - Dojo CREED

Post by Kine² on 2014-09-10, 15:52

Update



Red are halls I wanted to delete but not able to.
Orange is what we have now.
Yellow are things I plan on getting built by next week.
Rooms 1 - 6 is the Oracle and all the clan Labs

Single door on the far end is reserved for future expansion.

---





---

Barracks (upstairs) AFTER Labs (downstairs) are in queue, expanding our roster to 30 members. Gimme a week.
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Re: WARFRAME - Dojo CREED

Post by Kine² on 2014-09-10, 16:59

* Tenno lab is the only lab that might fit door 6 without additional extensions.
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Re: WARFRAME - Dojo CREED

Post by ShadoWTigeR on 2014-09-10, 17:59

Did the key for the dojo

If you need my help, just tell me.

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Re: WARFRAME - Dojo CREED

Post by Prince on 2014-09-10, 19:37

i will try to contribute more as i can and one of my teacher said that i could play warframe in school so i'll probably have 1 hour or so

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Re: WARFRAME - Dojo CREED

Post by GodPsycho on 2014-09-10, 20:14

Knitrous wrote:i will try to contribute more as i can and one of my teacher said that i could play warframe in school so i'll probably have 1 hour or so

Lucky, i would love to have a teacher like him.

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Re: WARFRAME - Dojo CREED

Post by Prince on 2014-09-11, 00:08

BravoTango wrote:
GodPsycho wrote:
Knitrous wrote:i will try to contribute more as i can and one of my teacher said that i could play warframe in school so i'll probably have 1 hour or so

Lucky, i would love to have a teacher like him.
Seriously. I can't imagine a teacher allowing that.

we are making game from our school and my teacher asked for suggestion about how the game should look and what is gonna be the theory and i said we should make a game like Warframe so he was like whats warframe and i showed him videos that kine made and he said we can totally do that so now i have to teach him Warframe like how it works and whats the main goal of this game and you guys can help me and my school build a game and u guys might can try out game after we build it and we have some art done for the game i want to show u guys how far we are in game build but i cant bcuz my teacher wont allow it to share a game data that has been not published and game will done building till next summer or earlier and if u guys want me to add characters names then i will and i already added Suslicks, Azh and i think BravoTango and my teacher was like how did u come with those names those are so cool and unique names and i was like don't ask i will explain later so if anyone want their name to be added i will and i want all creed to participate when the game comes out i hope everyone does.Very Happy Very Happy Very Happy Very Happy

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Re: WARFRAME - Dojo CREED

Post by Kine² on 2014-09-11, 01:43

I love your school lol.

Queued labs down early for those who want to help out with resources, simply go up to a yellow door and x-interact. Tenno lab and Dueling room after reactor upstairs finishes.

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Re: WARFRAME - Dojo CREED

Post by Kine² on 2014-09-11, 17:12

.



Done. Enjoy.

Spoiler:

3 Forma in vault.
We can install a barracks and expand to 30 members now.
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Re: WARFRAME - Dojo CREED

Post by Kine² on 2014-09-11, 20:17

Thanks Bravo. Tri installed barracks. We are now able to accommodate 30 members.
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